subsequence.constants.instruments.vermona_drm1_drums¶
Vermona DRM1 MKIV drum note map.
Note assignments for the Vermona DRM1 analog drum synthesizer. These note numbers correspond to the factory default trigger assignments.
Two ways to use this module:
As a drum_note_map - pass
VERMONA_DRM1_DRUM_MAPto thedrum_note_mapparameter of@composition.pattern()and use human-readable names like"kick"or"snare"in your pattern builder calls:import subsequence.constants.instruments.vermona_drm1_drums as drm1 @composition.pattern(channel=9, length=4, drum_note_map=drm1.VERMONA_DRM1_DRUM_MAP) def drums (p): p.hit_steps("kick", [0, 4, 8, 12], velocity=127)
As constants - reference note numbers directly:
import subsequence.constants.instruments.vermona_drm1_drums as drm1 @composition.pattern(channel=9, length=4) def drums (p): p.hit_steps(drm1.KICK, [0, 4, 8, 12], velocity=127)
VERMONA_DRM1_DRUM_MAP also accepts a faithful subset of General MIDI drum
names (e.g. "kick_1", "snare_1", "hi_hat_closed") as aliases — only
for the voices the DRM1 genuinely has (kick, snare, clap, hi-hats). These
shared GM names are what let the DRM1 take part in symbolic mirroring (each
device re-resolves a drum name through its own map). GM names for instruments
the DRM1 lacks (toms, ride/crash cymbals, shakers, cowbell and other latin/aux
percussion) are intentionally NOT aliased — naming one anyway is dropped with
a one-time warning (never a wrong voice); address those by their native
drum_1 / drum_2 / multi names. Canonical GM names come from
pymididefs.drums (GM_DRUM_MAP).